About the Bugs category
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0
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83
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8 October 2021
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Frame Manipulation does not update in real-time in Editor in UE5.1
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1
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9
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30 January 2023
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UE5 float parameters can't be connected to blueprint function inputs
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2
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54
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16 January 2023
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Apparance Editor fails to launch
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2
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64
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18 July 2022
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Ctrl+tab/Ctrl+shift+tab cycling tabs
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1
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70
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28 March 2022
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Input field friction
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1
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81
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28 March 2022
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User settings not persisted between sessions, or lost on update (e.g. Experimental flag)
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1
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67
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28 March 2022
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Lines don't show in Apparance editor (unreal)
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33
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140
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25 March 2022
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UE5 Compile Error: UApparance Entity Preset Actor Factory :: SpawnActor
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8
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151
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27 February 2022
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Pressing enter on a single text line field doesn't set the value
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4
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92
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30 January 2022
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Input ordering not saving properly
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3
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89
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26 January 2022
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Writing a Comment on a Node will not Dirty the Graph for a Save
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0
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87
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23 January 2022
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Is Component Text Broken in 1.1.12?
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3
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76
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12 January 2022
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Renaming Procedures doesn't update the name displayed on the Tab
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1
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87
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16 December 2021
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FColour options can only be updated by moving sliders
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2
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96
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16 December 2021
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Debug property panel still accessible and can be made to crash
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2
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90
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16 December 2021
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Enums don't show as dropdown in Nodes
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1
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115
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2 December 2021
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Placed Blueprint construction graph not invoked
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3
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96
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30 November 2021
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Outputs can get "corrupted" and need to be deleted, and re-added to work
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2
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101
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27 November 2021
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Apparance Editor sometimes closes and can't be opened again
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3
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83
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22 November 2021
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Adding new Input can sometimes break the procedure execution
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6
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82
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16 November 2021
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