- Product: Plugin for Unreal
- Version of the product from the About box or title: 1.2.9
- Engine: Unreal 5.1
- Title and brief description of the problem: Deleting procedure selected for an Apparance Entity crashes Unreal
- Reproduction steps, as clear and unambiguously specified as possible.
- Create a procedure in Apparance Editor
- Drop an Apparance Entity into scene
- Select created procedure in Entity details
- Delete procedure from Apparance Editor
- How many times you’ve seen the issue, or maybe even “repro’d X out of Y attempts”: Consistently with noobie behaviour of backtracking a lot