Automatic Casts when Appropriate / Possible?

In UE4 whenever I try to drag an Integer to a floating slot, an automatic cast is created.

It would be really useful if automatic casts would be created when dragging a line.

the target nodes could be colored accordingly:

:green_square:Green: Direct Connection (the current behaviour)
:yellow_square:Yellow: Appropriate Cast will be created
:red_square:Red: Cast not possible

Something along these lines

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Yes, indeed. In fact the little triangles already support those exact colours because I planned to do this one day. A bit of thought required though as I’d like trivial conversions to appear as a bump on the input connection point and not a whole operator node. For parameterised conversions it’d probably have to be a full node.